🔗 Share this article The Long-Awaited Lesson on Modding: The Game's New Quest Fixes an Oversight The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has launched a major update. This latest expansion showcases the creative flair that has become synonymous with Warframe in the past few seasons. The new content, released on Wednesday, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest geared at making sure this complex, vast long-running online game is understandable by new players. The Arrival of "The Teacher" Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding. In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power. “I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’” A Collaborative Effort “The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players. In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential. Several developers were longtime players, but some were newcomers, according to a principal games designer. It was this outside perspective that was essential. “Our initial step involved observing new players and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Introductory tutorials presented the mod system. But the team observed these weren't effective for all. “Certain players missed fundamental guidance where the game highlights it saying equip the modification,” he said. Closing an Important Loop Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. Veteran users who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks. “There’s lots of little tweaks and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers. “Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?” Experienced players will naturally recognize these mechanics and understand how it works, but beginners require instruction to notice these details. “It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.” A Labor of Love “There’s so much that goes into just making a really simple mission that — frankly — you can complete quickly,” said the designer. “But it's months and months of work for loads of people.” The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure. “I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” An Evolving Onboarding Process In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front. With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.